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Is it time for a different way to end basketball games?

Halldan1

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Jan 1, 2003
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    Joe LunardiSenior Writer, ESPN.com

It seemed like a gimmick at first. Eliminate the clock at the end of a basketball game and you eliminate the best part of basketball: the buzzer-beater. Who would consider such a thing?

TBT, that's who. TBT isn't Throwback Thursday, but the fourth edition of the summer-long The Basketball Tournament. Prompted by a deep hoops thinker named Nick Elam, TBT ditched the game clock for the last four minutes of its Jamboree round (15 teams playing for the last four spots in the field of 64). The idea isn't to eliminate buzzer-beaters, but every other unsightly element of late-game basketball.

We all know the drill. Fouling, frequent stoppages, commercials, desperation shots, more fouling, endless substitutions, equally endless trips to the foul line, more fouling, timeouts in between foul shots, more commercials, more and more fouling. Did we mention the fouling?

Elam has studied the issue for over a decade, charting over 2,200 NBA and NCAA games. The data speaks for itself. Late-game fouling almost never works. The trailing team runs out of time the same way spectators run out of patience. But the teams foul anyway, because they have to, as it's the only strategy available.

On the playground, we'd never do this. "Play to 15, win by two" is common. Variations on predetermining the winning score are even more common. "Play by 2s, play by 1s or make-it-take-it" are other keep-the-game-moving strategies.

At the TBT Jamboree, the game clock was turned off after the under four-minute stoppage of the second half. A "winning score" was determined by adding seven points to the leading team's total. Play on until somebody wins.

Calling the games on ESPN3, I couldn't help but smile. With minor exceptions, the teams intuitively kept playing as they had their whole lives. No stall ball, generally unrushed offense and -- best of all -- a far greater chance for the trailing team to mount a comeback.

Instead of stopping the clock, getting stops was the priority. In consecutive contests, despite a seven-point deficit when the untimed portion of the game -- dubbed the "Elam ending" -- began, the trailing team came back to tie or take the lead, winning once and losing another on a walk-off breakaway dunk.

There are no buzzer-beaters in the strictest sense of the term (as there are no buzzers to beat). The better analogy would be that every contest is the equivalent of an extra-inning baseball game won by the home team. The game always ends with a walk-off score of some kind, be it a basket or a free throw (regarding the latter, defensive teams learn quickly not to foul if they are a single possession away from defeat).

In several instances, when both teams were within a single possession of the target score, a version of sudden-death basketball was created. The intensity on both offense and defense belied the casual nature of summer basketball. It's not hard to imagine the overwhelming intensity participants and spectators would experience in an elimination setting (think overtime in Game 7 of an NHL playoff series).

Yes, buzzer-beaters would fade into YouTube memories. According to Elam's study, however, they occurred only 21 times in the 2,200-game sample (and only six of those were buzzer-beaters in which the lead changed). Are we willing to trade that for every game ending with the ball going through the basket? Isn't more genuine "basket ball" better than less?

It's worth a closer look. The designated hitter was a gimmick once, too.

http://www.espn.com/mens-college-basketball/story/_/id/19760667/is-ditch-game-clock-closing-minutes
 
I know it'll never happen.. but I like it.

Some thoughts..
-Blow outs.. ie. up 20ish vs Delaware would we have relied on Soffer, R. Anthony and company to score the final 7 whereas they basically just needed to bleed the clock with current rules?.. That could be interesting but it could also lead to them never getting in the game. It could also be painful if it takes the backups forever to score 7 points.
-Fewer stoppages.. not as many fouls and maybe timeouts.
-Different type of end of game defense.. there might be less high risk/reward pressure defense depending on the score
-No overtimes..
-Every game ends with a meaningful basket
 
An incredibly _____ (insert any negative adjective here) idea.

We live in a world of gimmicks in sports these days. I'm sick of it.
 
Honestly, it can't be any worse than the never ending fouling/free throw parade that plagues 90% of games. It would be refreshing to see more games decided by actual basketball than a free throw shooting competition.

I wouldn't just copy-paste the TBT rules, it could certainly use some tweaking, but I don't hate the concept.
 
If there is a tweak to the game, I think it should be done something as follows.

1) The last 3 minutes of the game, the team that gets fouled has the option of taking free throws or inbounding the ball at half court.

2) option 1 is available only when the defensive team has committed more than 15 fouls in the second half.

This gives the trailing team some opportunity to catch up but not delay it endlessly.
 
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For all the gimmicky ideas, it's not the worse one. It's a logical premise. But I can see there's some on this board who deal in absolutes.
 
If there is a tweak to the game, I think it should be done something as follows.

1) The last 3 minutes of the game, the team that gets fouled has the option of taking free throws or inbounding the ball at half court.

2) option 1 is available only when the defensive team has committed more than 15 fouls in the second half.

This gives the trailing team some opportunity to catch up but not delay it endlessly.
A) why would the team that gets fouled choose to not shot foul shoots in favor of trying to get the ball in bounds again only for the defense to go for the steal and foul 2 seconds later?
B) And if they did for some reason.. you can see that this would only extend the game longer.
 
If there is a tweak to the game, I think it should be done something as follows.

1) The last 3 minutes of the game, the team that gets fouled has the option of taking free throws or inbounding the ball at half court.

2) option 1 is available only when the defensive team has committed more than 15 fouls in the second half.

This gives the trailing team some opportunity to catch up but not delay it endlessly.

I prefer some variation of Cern's suggestion. Any team with a low FT percentage should like this rule... can't think of one at the moment....;) Many end games are virtually unwatchable and annoying with all the incessant fouling. At some point the team being fouled should have the option to retain the ball.

The idea in the article is very clever, though, and I could get used to it. But IMO.. it'll never happen.

I just hate the way many games end today... something should be done.
 
Honestly, it can't be any worse than the never ending fouling/free throw parade that plagues 90% of games. It would be refreshing to see more games decided by actual basketball than a free throw shooting competition.

I wouldn't just copy-paste the TBT rules, it could certainly use some tweaking, but I don't hate the concept.
Fouling is against the rules, but used as a tool by the fouling team.

Too many fouls occur. My suggestion, for any team who has not committed enough fouls to put the other team in the bonus, for the last minute (or pick the appropriate timeframe) if that team gets fouled, they can either inbound the ball or take the fts.

This would be a real incentive to stop fouling, and would stop letting teams use the breaking of a rule as an advantage.

I am not that big a fb fan, but wasn't the rule chanel at the end of the game to prevent teams from delaying the end of the game by committing a penalty.
 
A) why would the team that gets fouled choose to not shot foul shoots in favor of trying to get the ball in bounds again only for the defense to go for the steal and foul 2 seconds later?
B) And if they did for some reason.. you can see that this would only extend the game longer.

Hmm. Would you rather see Ish or Delgado go to the line or let's us in bound the ball? I am choosing in bounding the ball so it gets into the right players hands.
 
I am actually 100% on board with this idea. It takes away the stalling and incredibly slow pace at the end of the games while still keeping the intensity of late game/ do or die situations. No matter what, there is a game winning shot in this format.

I also like how it forces you to score to win. I think that allows for the possibility of some really incredible comebacks. The winning team cannot just run the clock out, they HAVE to score. So if the losing team really turns up the defense they could, in theory, come back from any deficit.

If you have not watched a game played under these rules then I can see how you might think this is a gimmick, but it is actually very well thought out and adds an element of excitement to even the most boring game.
 
Fouling is against the rules, but used as a tool by the fouling team.

Too many fouls occur. My suggestion, for any team who has not committed enough fouls to put the other team in the bonus, for the last minute (or pick the appropriate timeframe) if that team gets fouled, they can either inbound the ball or take the fts.

This would be a real incentive to stop fouling, and would stop letting teams use the breaking of a rule as an advantage.

I am not that big a fb fan, but wasn't the rule chanel at the end of the game to prevent teams from delaying the end of the game by committing a penalty.

this doesn't address the team that is winning by 3 that chooses to foul within the final 10 seconds. If you are going to penalize the team trailing for fouling, you should also penalize the team that is winning for fouling.
 
Its actually not an awful idea. Never will happen, but it would certainly change endgame strategy. It seems like it takes 20 minutes or more to play the last 4 minutes of a close game. It is getting ridiculous. Some people don't like change. God forbid the game is different from 30 years ago.
 
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this doesn't address the team that is winning by 3 that chooses to foul within the final 10 seconds. If you are going to penalize the team trailing for fouling, you should also penalize the team that is winning for fouling.
If you are under the limit, you have your choice, whether winning or losing. I think this would speed up the game and clean it up. If I am under the limit, I do what I want, not what the fouling team wants me to do.
 
Rather than all of this beyond radical stuff, if change is really warranted, why not go with more of the experimental rules that were tested in the NIT, where you change the bonus limit rather than the game itself. Make it so that teams have to commit 5 or 6 fouls in the last 10 minutes to enter the penalty, with all shots thereafter 2 FT. If not, just keep it the same.

My biggest problem with the end-game fouling right is when it goes beyond strategy and teams just refuse to stop fouling (like down 10 points with 15 seconds left), for no reason other than to keep fouling so that aren't seen as quitting. I think that ultimately extends the length of games more than anything strategical.

The future the end-game rules will ultimately come down to time. College basketball grew because it fit neatly into a two-hour window that the TV people loved. If games continue to drift into the 2:15, 2:20 range, the NCAA rules people will definitely get involved. They'd switch games right now to 10 minute quarters if they could, but it would mess with the pattern of TV time outs.
 
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Rather than all of this beyond radical stuff, if change is really warranted, why not go with more of the experimental rules that were tested in the NIT, where you change the bonus limit rather than the game itself. Make it so that teams have to commit 5 or 6 fouls in the last 10 minutes to enter the penalty, with all shots thereafter 2 FT. If not, just keep it the same.

My biggest problem with the end-game fouling right is when it goes beyond strategy and teams just refuse to stop fouling (like down 10 points with 15 seconds left), for no reason other than to keep fouling so that aren't seen as quitting. I think that ultimately extends the length of games more than anything strategical.

The future the end-game rules will ultimately come down to time. College basketball grew because it fit neatly into a two-hour window that the TV people loved. If games continue to drift into the 2:15, 2:20 range, the NCAA rules people will definitely get involved. They'd switch games right now to 10 minute quarters if they could, but it would mess with the pattern of TV time outs.

How about putting the onus on the refs, and call the obvious "intentional" fouls intentional (like they are) and give the team two shots and the ball. It would at least make the team behind play straight up defense. It could be a good start to solving the problem .
 
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Just make it the rule if any team is fouled in the final 3 minutes (excluding shooting fouls) the offense gets to keep the ball. No team would intentionally foul if the offense gets its 2 shots and the ball back.
 
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